基于博弈论的Ad Hoc网络均衡路由协议  被引量:3

Balance Routing Protocol Based on Game Theory for Ad Hoc Networks

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作  者:高逦[1] 詹涛[1] 汪芳[1] 

机构地区:[1]西北工业大学计算机学院,陕西西安710072

出  处:《西北工业大学学报》2014年第2期323-327,共5页Journal of Northwestern Polytechnical University

基  金:国家自然科学基金(60803158)资助

摘  要:在Ad Hoc网络中,由于路由协议多是最短路径,某些关键节点过度消耗能量,致使网络节点能耗分布不均,影响网络的性能。提出了一种基于博弈论的均衡路由协议,设计基于可靠度和节点的剩余能量的选择路径,解决节点能耗不均的问题,同时鼓励节点参与协作。实验结果表明,该协议提高了节点能量的利用率和节点生存时间,提高了网络的稳定性。For many routing protocols basing on the shortest path some key nodes consumed much energy in Ad Hoc networks. That leads to uneven distribution of energy consumption and bad network performance. This paper intro-duced a balance routing protocol based on game theory. It can efficiently balance the energy consumption and en-courage every node to cooperate with others by a novel clustering mechanism based on reliable and energy consump-tion. Simulation results and their analysis showed preliminarily that the routing protocol can improve the surviving time and energy efficiency of nodes and improve the network stability efficiently.

关 键 词:AD HOC网络 博弈论 路由协议 能耗 

分 类 号:TP393.01[自动化与计算机技术—计算机应用技术]

 

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