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出 处:《电子设计工程》2014年第18期42-44,48,共4页Electronic Design Engineering
摘 要:阐述了软件的总体结构和工作流程,并介绍了在Visual C++平台上利用OpenGL进行图形绘制的方法。实现了飞机机上平显界面图形的重构和多模式图形元素管理,并增加了液压、刹车、发动机状态、电子地图和故障预先告警等关键监控项,在试飞决策和试飞安全上发挥着重要作用,也提高了工作效率。实际应用表明:软件操作简单,人机界面友好,具有较强的通用性和灵活性。The overall structure and workflow was introduced. Then the graphics rendering method adopting OpenGL on Visual C++ platform was expounded emphatically. The software achieves the simulation of HUD graphical interface and the management of multi-pattern graphical interface. Additionally, Key parameters, Including the status of hydraulic pressure, brake and engine are added. Above all, electronic map and warring in advance are provided. All of that play an important role in policy decision and safety monitoring of the flight test, and also enhance the efficiency. The software has the characteristic of easy operation, kind interface and favorable commonality and flexibility.
分 类 号:TN02[电子电信—物理电子学]
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