检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:张慧杰[1,2] 何欣婷 鲍宁[1,2] 胡家义[1,2] 马志强[1,2]
机构地区:[1]东北师范大学计算机科学与信息技术学院,长春130117 [2]智能信息处理吉林省高校重点实验室,长春130117
出 处:《仪器仪表学报》2014年第11期2538-2549,共12页Chinese Journal of Scientific Instrument
基 金:国家自然科学青年基金(41101434);高等学校博士学科点专项科研基金(20130043110016);教育部高等学校博士学科点专项科研基金(20100043120012);吉林省科技发展项目(201201069);吉林省自然科学基金面上项目(20140101179JC)资助
摘 要:针对动态地形弹坑模型可视化需求,提出一种实时可变地形建模方法。以隐式层次结构建立自适应多分辨率地形模型,结合物理弹坑模型,根据爆炸事件发生位置的不同,实时观测地形的形变效果。为了表现弹坑模型细节,采用全分辨率物理弹坑模型建模方法。根据入射方向和地势特征不同,提出了形变区域扩展算法,确定弹坑最小投影区域范围,在隐式层次结构上定义了活跃点,实现多分辨率地形与弹坑模型的无缝融合。以上方法在多个真实地形数据上进行了实验研究,结合不同地貌实现了基于物理弹坑的形变效果,结果表明形变后的地形模型满足空间连续性,符合虚拟环境对动态地形的仿真要求。In order to meet the requirement of terrain dynamic modeling, a real-time modeling method for variable terrain is proposed. An adaptive multi-resolution model based on the connotative hierarchical structure is established, combined with physical-crater model. According to the different explosion position, the real-time terrain deformation effects can be rendered. To keep the details of physical-crater, the grid model with full resolution is adopted to build the carter model. According to the different incident direction and terrain features, an algorithm about deformation region extension is presented. Furthermore, the minimum projection area of crater is determined, and then the active points on the connotative hierarchical structure are defined. After changing the state of active points, the seamless fusion between the multi-resolution terrain and the crater model is realized. The above methods are applied to many benchmark data with different landform. The result, the deformation terrain model can realize space continuity. The dynamic terrain modeling approach meets the requirements of virtual environment simulation.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.228