游戏设计中的认知机制分析——以弹珠游戏为例  

ANALYSIS ON THE COGNITIVE MECHANISM OF GAME DESIGN——TAKING GLASS BALL GAME FOR EXAMPLE

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作  者:孙秀丽[1] 刘靖宇[1] 

机构地区:[1]大连大学机械工程学院

出  处:《设计》2015年第17期46-47,共2页Design

摘  要:本文介绍了弹珠游戏,分析弹珠游戏在儿童认知的感知觉、注意、记忆和思维方面的表现,揭示了该游戏设计与儿童认知机制的相互对应关系,挖掘游戏设计的认知功能和心理依据,寻找符合儿童成长过程中不同阶段的认知规律和对应生理发育特点的游戏设计方法,进而对游戏设计和传统玩具设计提出若干建议。This paper introduced glass ball game and analyzed the performance of glass ball game in perceptiveness, attention, memory and the cognition of the children. By revealing the mechanism of interaction between the game design and children's cognitive mapping, cognitive function and the basis of cognitive psychology were researched. The article tried to find the methods for game design to meet the cognitive regularity at different stages and correspond to physical development in the process of children growth, and then several advices were put forward for traditional toys and game design.

关 键 词:游戏设计 弹珠游戏 认知机制 

分 类 号:G898.1[文化科学—体育学]

 

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