手势计算技术教学应用的现状及问题分析  被引量:6

The Status and Problem Analysis of Teaching Application for Gesture-based Computing Technology

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作  者:李玲[1] 胡卫星[1] 赵苗苗[1] 张丽伟[1] 

机构地区:[1]渤海大学教育学院,辽宁锦州121013

出  处:《现代教育技术》2016年第1期34-38,共5页Modern Educational Technology

基  金:教育部人文社科青年项目"四元交互作用机制下的动画多媒体学习研究"(项目编号:13YJC880028);辽宁省高校青年教育科研骨干专项课题"信息技术融入课堂教学的有效性研究"(项目编号:JGZXQDB039)的阶段性研究成果

摘  要:基于手势计算的教学技术已成为当今教育领域新的发展趋势。文章认为,基于手势计算技术的学习过程具有具体性、协作性、游戏性、交互性和智能性等鲜明特征,能够为学习者提供一种新型的学习方式或过程体验。文章分析了当前手势计算技术在教学应用中存在的问题,如教学绩效不高、学习内容过于游戏性、难以适应学习者学习风格和特点等,指出其能够在触觉、视觉、听觉等多元通道基础上形成人机的深度交互,能营造出技术和学习者自然融合深度无缝的新型交互学习环境,将为教育信息化的进一步发展开辟新的局面。Nowadays, the instructional technology of gesture-based computing has become a new development trend in education area. The learning process of gesture-based computing technology has the features of distinct specificity, interoperability, gameplay, interactivity and intellectuality, thus it provides a new way of learning and process experience for learners. The paper analysed some problems that the teaching performance was not high, the learning content was too recreational, and it was too hard to adapt to the learners' learning styles and characteristics existing in the application of gesture-based computing technology in education, and proposed that gesture-based computing technology can form a deep human-computer interaction in the aspects of touching, visualizing and hearing, and build a deep and seamless new interactive learning environment, where technology and learners blended naturally, which will create a new situation for the further development of education informationization.

关 键 词:手势计算 人机交互 教学应用 

分 类 号:G40-057[文化科学—教育学原理]

 

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