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作 者:李坤[1,2]
机构地区:[1]东南大学 [2]加拿大西蒙弗雷泽大学
出 处:《民族艺术研究》2016年第1期180-187,共8页Ethnic Art Studies
基 金:教育部人文社会科学研究规划基金项目"范式与突破--西方当代艺术传播理论的多维透视"项目编号:13YJA760014
摘 要:扩增实境(Augmented Reality)技术作为一种艺术媒介近年来在当代艺术领域渐渐成熟起来,并开始在威尼斯、伊斯坦布尔等世界各大双年展上吸引越来越多普通观众与研究者的目光。从审美的角度来说,扩增实境艺术具有许多新的特征:就审美本体而言,它试图超越虚拟与现实的二元限界,处于真实与虚拟"之间";就审美创造而言,它在空间与时间的多重可能中穿梭,处于原初情境与再造情境"之间";就审美欣赏而言,它在交互体验中进行着沉浸与反沉浸的双向运动,处于沉浸与反沉浸"之间"。正是扩增实境艺术所具有的这种"间性"的张力,使其在延伸我们传统审美阈限的同时也表征了当今数字时代的文化范式。The terminology "Augmented reality" is a description of a form of technology with which the virtual images produced by computers overlap themselves with the reality level, so that a new circumstance is generated which combines the virtual and the real. From the year 2010, augmented reality as an artistic media has gradually matured in contemporary art field. At Venice and Istanbul Biennials, many audiences and critics began to pay close attention to it. In terms of aesthetics, augmented reality art has many new features: In the perspective of ontology, it tries to break the barrier between virtuality and reality and exists in a state between the virtual and the real; in the perspective of creation, it traverses the possibilities of space and time and exists in a state between the original context and the recreated context ; and in the perspective of appreciation, it acts in a two - way movement of immersion and anti - immersion in the interactive experience and exists in a state between immersion and anti -immersion, becoming an open and evolving existence. The state of the tension of "intermediacy" on the one hand extends our traditional aesthetic manner, and on the other hand, it also represents contemporary digital cultural paradigm. With the help of head -mounted display or handheld devices, the information created by augmented reality art is overlapped by the reality. In this way, the original space will present new possibilities and the thing that doesn't exist before will incarnate as the real existence so that the virtual is a part of the real. Before augmented reality art, the relationship between the virtual and the real is binary, they are parallel to each other from the perspective of vision but they never intersect. Even through we can logically tell the difference between physical space and the space produced by computers, their relationship is no longer seen as binary. Because augmented reality art begins to deconstruct the border, and thus we live in a world in which different realtie
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