基于OpenGL的反走样算法的分析与应用  被引量:2

Analysis and Application of Anti-aliasing Algorithms Based on OpenGL

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作  者:于晓明[1] 孔耀美 

机构地区:[1]陕西科技大学电气与信息工程学院,陕西西安710021

出  处:《咸阳师范学院学报》2016年第2期60-64,共5页Journal of Xianyang Normal University

基  金:咸阳市科技局科研项目(513134)

摘  要:计算机图形光栅化的过程中不可避免出现走样的现象。为了减轻图像的走样现象,需要在光栅化之后对图像进行反走样处理。当前各种反走样算法不足在于图形的阶梯状锯齿较为明显。通过分析几种反走样算法的原理,比较不同反走样算法的优缺点,结合当前的图形处理器,探讨利用Open GL图形库在VC++环境下基于混合反走样技术,对不同的图元进行反走样的操作,相对避免了现有方法所具有的局限性,具有非常快的速度和非常出色的视觉质量,有效解决走样问题。Aliasing phenomenon is unavoidable during the process of computer graphics rasterization. In order to increase the quality of displayed image, it is necessary to anti-alias after the rasterization. Currently, the disadvantage of existing anti-aliasing technology is mainly the graphics ladder serrate problem. This paper analyzes several kinds of anti-aliasing algorithms, compares them by all advantages and disadvantages and combines algorithms with current graphics processor to explore the use of Open GL in VC++ environment based on mixed anti-aliasing technology. This paper also operates anti-aliasing process among different primitives, which relatively avoids the limitation of existing method, guarantees extreme speed and high visual quality and for most, solves the aliasing problem effectively.

关 键 词:反走样算法 真实度 OPENGL 

分 类 号:TP391.41[自动化与计算机技术—计算机应用技术]

 

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