计算机博弈竞赛与创新人才培养模式改革  被引量:15

Computer game competition and reform of innovative talent training mode

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作  者:王亚杰[1] 邱虹坤[1] 尹航[1] 徐晗[1] 张洁[1] 

机构地区:[1]沈阳航空航天大学工程训练中心,沈阳辽宁110136

出  处:《实验技术与管理》2016年第10期10-14,共5页Experimental Technology and Management

基  金:辽宁省普通高等教育本科教学改革研究项目(UPRP20140436)

摘  要:介绍了计算机博弈在国内外的发展情况,以及计算机博弈竞赛在国内的发展与改革、意义和特点;提出了基于计算机博弈的寓教于乐、寓教于研、以研促教、以赛促学的创新人才培养模式,论述了计算机博弈既是深受师生喜爱的科教项目、也是培养大学生计算思维能力的落地项目。. The development of computer game at home and abroad is introduced. The development and reform, significance and characteristics of computer game competition in China are also presented. The innovative talent cultivating mode of teaching with fun, teaching with research, research promoting teaching and contests promoting study based on the computer game are put forward. The computer game is a science and education project, which is popular with teachers and students. The computer game is also a case project of cultivating computational thinking ability of college students.

关 键 词:计算机博弈 创新能力 计算思维 人才培养 

分 类 号:G642.0[文化科学—高等教育学]

 

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