驾驶疲劳唤醒辅助产品的人机交互研究  被引量:4

Human-Computer Interaction of Ancillary Products to Driving Fatigue Arousal

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作  者:乔现玲[1] 杨子婧[1] 胡志刚[1] 郭西雅[1] 李倩[1] 

机构地区:[1]陕西科技大学,西安710021

出  处:《包装工程》2016年第22期102-107,共6页Packaging Engineering

基  金:陕西省科学技术研究与发展计划项目(2016GY-253);陕西省科学技术研究与发展计划项目(2016GY-258)

摘  要:目的为了车载驾驶疲劳缓解产品的开发设计,对音乐的疲劳唤醒效果进行深入研究,通过人机交互设计使科技产品带来更方便的用户体验。方法采用室内驾驶模拟实验与主观评测相结合的方法判别疲劳,进行多组音乐对比实验,通过眼部指标的变化详细探讨了音乐节奏、音乐播放时长对驾驶疲劳的唤醒作用。结论验证了快节奏音乐对疲劳有唤醒作用,而慢节奏唤醒效果不明显甚至有负作用,同一首音乐播放时长的唤醒效果差异不大,由此为驾驶疲劳唤醒辅助产品的人机交互设计提供了理论基础。In order to the design and development of driving fatigue reducing product, it makes an intensive study for the music arousal on driving fatigue, technology products can bring a more convenient user experience by the humancomputer interaction design. Combine the way of laboratory driving simulation test and subjective evaluation to judge fatigue, comparing with multi-group music experiment, the fatigue arousal effect of music rhythm and music duration are investigated in detail through the change of eye state. The results are verified that fast-paced music have arousal effect on fatigue, and the slow-paced music is ineffective or even have a negative effect, there are little arousal effect difference with different music duration of the same song, thereby the effects will provide an academic basis for the human-computer interaction design of ancillary products to driving fatigue arousal.

关 键 词:驾驶疲劳 疲劳唤醒 眼部行为 音乐节奏 音乐时长 

分 类 号:TB472[一般工业技术—工业设计]

 

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