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作 者:康长青[1] 吴中博[1] 张其林[1] 宁彬[1] 项东升[1] Kang Changqing Wu Zhongbo Zhang Qilin Ning Bin Xiang Dongshen(School of Mathematics and Computer Science, Hubei University of Arts and Science, Xiangyang, Hubei 441053, China)
机构地区:[1]湖北文理学院数学与计算机科学学院,湖北襄阳441053
出 处:《计算机时代》2017年第1期82-84,共3页Computer Era
基 金:湖北文理学院教学研究项目(JY2015028)
摘 要:针对培养大学生创新能力的需求,提出了地方高校采用创客教育的教学模式。创客教育是以创新教育、做中学和快乐教育为指导,以创新实践项目为载体,以培养学生创新能力为核心目标的新型教育形态。文章以创客教育的多理论融合教育理念,建立了认知型、工具开发型、综合型和竞赛型等多层次内容培养体系;介绍了七步创客项目教学法和分级量化的创客教学评价指标;构建了线上、线下相融合的创客实践环境。创客教育为大学生创新创业教育提供了一条新路径,该教学模式可以为同类院校开展创客教育提供参考。In order to cultivate the college students' innovative ability, the teaching model of Maker education for local universities is proposed. Maker education is a newly arisen education form, which inherits merry education, learning by doing, and creative education, and identifies its core objective to develop students' innovative ability via innovation practice projects. In this paper, the multiple relevant educational philosophies about Maker education are reviewed, which innovative thinking and skill training is taken as core objective of Maker education; The multi-level content training system in Maker education is established including cognitive lessons, development tool lessons, comprehensive lessons and competitive lessons; A seven step Maker project teaching method and some hierarchical quantization indexes of teaching evaluation are introduced; And the online and offline integrated practice environment is built. Maker education shows a new way to the education of creation and innovation for students and the proposed teaching model can provide reference to similar institutions.
分 类 号:G642[文化科学—高等教育学]
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