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作 者:甘雪 GAN Xue (Tianjin Normal University, Tianjin 300387, China)
机构地区:天津师范大学,天津300387
出 处:《电脑知识与技术》2017年第4期171-172,共2页Computer Knowledge and Technology
摘 要:游戏课件是教育和游戏相结合的产物,利用较强的交互性娱乐形式为学习者提供趣味性学习资源。近年来,随着计算机信息技术和动画技术的发展和完善,Flash也在进行改进,因此Flash游戏课件深受学习者喜爱。该课题主要介绍游戏课件的相关理论研究,为提高学习者的兴趣和学习动机,总结Flash游戏课件的设计原则,做真正的"寓教于乐"。Game-based courseware is a combination of education and game products, it uses strong forms of interactive entertain-ment for learners learning resources pleasantly. In recent years, with the rapid development of information technology and comput-er animation techniques and continuous improvement, Flash softwares also make great improvements, so Flash games courseware iswelcomed by learners. This paper describes the study of game-based courseware, in order to improve the learning interest and mo-tivation, the flash gaming courseware design principles were summarized in this paper, do the real "edutainment".
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