检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
机构地区:[1]宁波大学信息科学与工程学院,浙江宁波315211
出 处:《计算机工程》2018年第3期307-314,共8页Computer Engineering
基 金:国家自然科学基金重点项目(U1301257);国家科技支撑计划项目(2012BAH67F01)
摘 要:为降低高效视频编码帧内预测过程的计算复杂度,提出一种基于纹理主方向强度的快速帧内预测算法。根据每一深度层编码单元(CU)分布特点,并结合每块CU纹理主方向强度判断CU是否需要进行分割处理。在深度层为0和1的CU块上统计4×4块的纹理方向,确定当前CU的纹理主方向强度,判断其纹理复杂度。在深度为2和3的CU上结合像素方差,以像素点为单位计算相应CU的纹理主方向强度。通过实验训练序列获得恰当的阈值,自适应提前终止编码单元的划分,减少帧内预测的编码复杂度。实验结果表明,在保证信噪比和比特率基本不变的条件下,与平台HM15.0相比,该算法编码时间平均节省51.1%。In order to reduce the computational complexity of the intra prediction process of High Efficiency Video Coding ( HEVC), a fast intraframe prediction algorithm based on the dominant direction intensity of texture is proposed. According to the Coding Unit(CU) distribution feature of each depth layer and it the main direction strength of each CU texture determine whether the CU needs to be divided. The texture directions of 4 ×4 blocks are counted on CU blocks with depth levels of 0 and 1 to determine the texture main direction strength of the current CU and judge its texture complexity. Pixel variance is combined on CU with depths of 2 and 3, and the main direction intensity of the corresponding CU is calculated in pixel units. Through experiment training sequence, the algorithm obtains the appropriate threshold, adaptively terminate the coding unit ahead of time, and reduces the complexity of intraframe prediction coding. Experimental results show that,compared with the platform HM15.0,the average encoding time of this algorithm can be saved by 51.1% while ensuring the same signal-to-noise ratio and bit rate.
关 键 词:高效视频编码 帧内预测 纹理主方向 编码尺寸 编码单元
分 类 号:TN919.81[电子电信—通信与信息系统]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:18.116.27.229