第十二届全运会武术散打比赛中快摔技术的运用研究  

The Application of Fast Wrestling Technology in The 12th Games of the Wushu Sanda

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作  者:刘彩云 张燕[1] 杨飞虎 Liu Caiyun;Zhang Yan;Yang Feihu(Sports College of Jishou University, Jishou Hunan 416000,China)

机构地区:[1]吉首大学体育学院,湖南吉首416000

出  处:《武术研究》2017年第9期41-43,共3页Wushu Studies

摘  要:文章以第十二届全运会武术散打比赛中男子组5个级别的比赛,每级别选3场共15场,共取38局比赛作为研究对象。运用文献资料法、录像观察法、数理统计法等研究方法。首先,对散打运动员的快摔技法的运用进行分析,分别从对比赛中总体情况、不同技术类别、不同级别运动员在有无把位的摔法进行具体的分析和统计。最后得出:(1)快摔技术的运用的次数和成功率多在防守反击的情况之下;(2)现代散打比赛中摔法运用的成功率往往决定比赛的胜负。其次对散打快摔的技术进行综合性的把握,对以后教练员和运动员在训练和比赛中提供一个可行性的借鉴,为散打事业尽力。This paper,the12th men's Wushu Sanda contest game5levels,chooses3games of each level form5levels games and getstotal15games,to pick38contests as the object of study,using the methods of literature,video observation,statistical and other researchmethods.Firstly,the paper does the analysis of the wrestling technique of Sanda athletes,respectively,from the game and the overallsituation,different technology categories,athletes of different levels in any specific wrestling analysis and statistics.Finally,the studydraws the conclusions:1)the application times and success rate of fast wrestling are often occurred on the counter-attack situations;2)the success rate in applying wrestling in Sanda contest is often decided the outcome of modern Sanda games.Then,the study tries tocomprehensively grasp the technique of Sanda fast wrestling,to provide a feasible reference for coaches and athletes in future trainingand competitions,makes a modest contribution to Sanda.

关 键 词:散打 快摔 比赛 运用 

分 类 号:G85[文化科学—民族体育]

 

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