基于Canny边缘暗色化的水彩画模拟绘制  被引量:2

Watercolor painting simulation drawing based on Canny edge darkening

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作  者:葛照君[1] GE Zhaojun(Hangzhou Normal University Qianjiang College,Hangzhou 310012,China)

机构地区:[1]杭州师范大学钱江学院,浙江杭州310012

出  处:《现代电子技术》2019年第8期51-54,共4页Modern Electronics Technique

基  金:浙江省科技厅项目(2015C33079)~~

摘  要:水彩画的模拟绘制具有一定的难度,为提高水彩画模拟绘制的效果,文中通过分析和研究传统水彩画绘制特征和基本绘制技法,确定水彩画模拟绘制的步骤:边缘提取和暗色化、水彩颜料自由扩散、流动图案产生、纸张纹理融合。提出一种基于Canny边缘检测和八邻域加权平均扩散算法的水彩画模拟绘制方法。利用形态学运算来实现水和色彩相互作用产生的流动图案,最后提出基于像素级的融合算法来实现纸张的纹理效果。从实验效果来看,该方法具有较好的模拟效果和执行效率。The simulation drawing of watercolor paintings has a certain difficulty,and the simulation drawing steps of watercolor paintings such as edge extraction and darkening,free diffusion of watercolor paint,flow pattern generation,and paper texture blending are determined in this paper by analyzing and studying the traditional watercolor painting drawing characteristics and basic drawing techniques,so as to improve the simulation drawing effect of watercolor paintings. A watercolor simulation drawing method based on the Canny edge detection and eight-neighborhood weighted average diffusion algorithm is proposed. The morphological operation is used to realize water and color interaction,so as to generate flow patterns. A fusion algorithm based on the pixel level is put forward in the end to achieve the texture effect of paper. The experimental results show that the method has a good simulation effect and execution efficiency.

关 键 词:水彩画 模拟绘制 CANNY边缘检测 八邻域加权平均扩散算法 流动图案 图像融合 

分 类 号:TN911.73-34[电子电信—通信与信息系统]

 

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