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作 者:姜申[1] Jiang Shen(Beijing Normal University,Beijing 100875,China)
机构地区:[1]北京师范大学
出 处:《艺术与设计(理论版)》2019年第10期82-83,共2页Art and Design
基 金:国家社科基金“新媒体艺术的本体观念及其趋向研究”(2014CC03652)
摘 要:交互设计在信息时代的大潮推动下,已越来越突显出其不可替代的作用。以往人们所关注的交互,多以人机自然互动为基础,以触碰、感知、体势、物联乃至可穿戴为界面的浅表设计,追求用户体验的瞬间流畅度和人机交互的外在自然感知。但在交互影像即将进入视频消费领域的今天,流媒体在时间维度上的延异、在内容维度上的深邃、在用户维度上所具有的传播粘性与吸引力,都已大大超越了界面本身,逐渐营造出一系列具有四维时空结构、实时用户反馈机制、以内容为基础的深度交互领域与设计需求。Driven by the tide of the information age, interactive design has increasingly highlighted its irreplaceable role. In the past, people paid more attention to interaction based on human-computer natural interaction, superficial design with touch, perception, body posture, couplet of things and even wearable interface, pursuing instantaneous fluency of user experience and external natural perception of human-computer interaction. But today, when interactive video is about to enter the field of video consumption, the time dimension, the depth of content dimension and the communication stickiness and attraction of streaming media in the user dimension have greatly surpassed the interface itself. It gradually creates a series of four-dimensional space-time structure, real-time user feedback mechanism, content-based deep interaction domain and design requirements.
分 类 号:TP3[自动化与计算机技术—计算机科学与技术]
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