检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:李吉光[1] Li Jiguang(Capital Museum,Beijing,100045)
机构地区:[1]首都博物馆,北京100045
出 处:《博物院》2020年第2期102-107,共6页Museum
摘 要:手艺由作品、技术和创作者三个层面构成,创作者是手艺的核心。以往的传统手艺展示中往往以物为主,而且执着于同类手艺中的精品,这样的展示方法难以表现不以物为载体的传统手艺,也不利于手艺的推广和更多人的学习。因此,手艺展示也应"从物到人",展示手艺带来的手艺人的人生转折,展示创作过程中的半成品和残次品,让观众感受到手艺学习是一个循序渐进的过程。手艺展示应当给观众提供"试错"机会,让观众理解成功的可贵和坚守的意义。Craftsmanship consists of work,technology and creator.Creator is the core of craftsmanship.However,in the past,the traditional display of crafts was mainly based on objects,and exhibited the fine products of the same kind of crafts.Such exhibition is difficult to show the traditional crafts not based on objects,and is not beneficial to the promotion of crafts and learning.Therefore,the exhibition of craftsmanship should also be"from things to people",showing the life transition of craftsman brought by craftsmanship,showing the semi-finished products and defective products in the creation process,so that the audience can feel that the learning of craftsmanship is a gradual process.The exhibition of crafts should provide the audience with the opportunity of"making defective products",so that the audience can understand the value of success and the significance of persistence.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.3