人工智能时代下皮影戏在动画创作中的活化与再造  被引量:2

Activation and Reconstruction of Shadow Play in Animation Creation in Artificial Intelligence Era

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作  者:王瑾[1] Wang Jin(Zaozhuang University,Zaozhuang 277160,China)

机构地区:[1]枣庄学院,山东枣庄277160

出  处:《艺术与设计(理论版)》2020年第7期85-87,共3页Art and Design

摘  要:皮影戏是世界级非物质文化遗产,被誉为"百戏之母"。如今随着文化娱乐的多元化,皮影戏作为传统民间艺术遭到了极大的冲击。文章以《Shadow Art》动画影像为例,旨在研究皮影艺术引入人工智能(AI)技术这一课题。通过人工智能Tensor Flow技术将皮影图形元素移至于动画影像中,形成独有的动画艺术效果,这验证了人工智能应用于非遗传统艺术的科学性和可行性。人工智能为动画创作提供了新路径,皮影戏也在动画影像中进一步实现了活态传承。Shadow play is a world-class intangible cultural heritage and is known as the "mother of 100 plays." Nowadays, with the diversification of culture and entertainment, shadow play as a traditional folk art has been greatly impacted. The article takes the example of "Shadow Art" animation image to study the subject of the introduction of artificial intelligence(AI) technology in shadow art. The use of artificial intelligence Tensor Flow technology to transfer shadow graphics elements to animated images forms a unique animation art effect, which verifies the scientific and feasible application of artificial intelligence to the non-traditional art. Artificial intelligence provides a new path for animation creation, and shadow play also further realizes the living inheritance in animation images.

关 键 词:人工智能 动画 皮影戏 活态传承 创新 

分 类 号:TP18[自动化与计算机技术—控制理论与控制工程] J0-05[自动化与计算机技术—控制科学与工程]

 

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