画法几何识图三维动画的制作  

Making 3D Animation of Drawing Recognition by Descriptive Geometry

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作  者:邢刚 路玲[1,2] 周玉 王丽 程彪 XING Gang;LU Ling;ZHOU Yu;WANG Li;CHENG Biao(Chaohu University College of Mechanical Engineering,Hefei Anhui 238000;Chaohu University Institute of Intelligent Machinery and Robot,Hefei Anhui 238000)

机构地区:[1]巢湖学院机械工程学院,安徽合肥238000 [2]巢湖学院智能机械与机器人研究所,安徽合肥238000

出  处:《数字技术与应用》2020年第9期201-203,共3页Digital Technology & Application

基  金:2018年巢湖学院校级重点教研项目“基于虚拟现实的画法几何课件制作”(ch18jxyj07)。

摘  要:画法几何识图过程是通过形体的三视图想象出立体图,是本课程的重点和难点,利用3ds max软件制作的识图三维动画能准确、完整地表达出形体三视图转化为立体图全过程,再现大脑的思维过程。本文详细叙述了这类识图三维动画的制作过程和要点,制作中用到3dsmax软件的灯光的投影、样条线的投影、切片修改器和切片平面运动动画等技术。The process of drawing recognition by descriptive geometry is to imagine the stereograms through the three-view drawing of the body,which is the key and difficult point of this course,the 3 D animation made by 3 ds max software can accurately and completely express the whole process of transforming the three-view drawing of the body into the stereograms and reproduce the thinking process of the brain.In this paper it was described in detail the production process and key points of this kind of 3 D animation,in the production process,the techniques of light and spline projection,slice modifier and slice plane motion animation of 3 ds max software was used.

关 键 词:画法几何 识图三维动画 3ds max 切片修改器 

分 类 号:TP391.41[自动化与计算机技术—计算机应用技术]

 

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