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作 者:王清波[1] 虞成[1] 陈天笑[2] 杨攀[1] 高云 袁杰[1] WANG Qing-bo;YU Cheng;CHEN Tian-xiao(Department of Equipment,Hangzhou First People’s Hospital,Hangzhou 310006,China)
机构地区:[1]杭州市第一人民医院设备科,浙江杭州310006 [2]杭州市第一人民医院康复医学科,浙江杭州310006
出 处:《中国医学装备》2021年第1期102-105,共4页China Medical Equipment
基 金:浙江省医药卫生科技计划(2020PY017)“面向社区老年健康服务的自适应虚拟训练系统研发”。
摘 要:目的:设计基于开放视觉推理和神经网络优化(OpenVINO)人工智能工具套件的情绪识别反馈康复训练系统,方便康复人员在可调难度的游戏场景中进行康复训练,并可根据其情绪进行难度调整。方法:建立基于OpenVINO人工智能工具套件及Pygame程序模块的康复训练系统架构,利用Python的OpenVINO引擎进行情绪识别系统设计,利用Python的Pygame构建游戏场景。结果:OpenVINO康复训练系统可提供根据情绪识别进行反馈调整难度的康复训练场景,可在通过摄像头进行康复人员情绪检测的情况下,对康复训练游戏难度进行动态调整,实现了根据用户的不同情绪状态下进行游戏难度调整的实例。结论:通过情绪识别和摇杆构建运动反馈的游戏训练系统,可通过电子化方式来进行康复训练,并在一个系统上实现不同的康复训练难度。通过情绪识别进行训练难度级别切换,便于患者持续参与训练过程。Objective:To design a rehabilitation training system with feedback emotional recognition based on the artificial intelligence tool suite of Open Visual Inference and Neural Network Optimization(OpenVINO),which was convenient for rehabilitee to perform rehabilitation training in game scenes with adjustable difficulty,and can adjust the difficulty according to their emotions.Methods:The system architecture of rehabilitation training was established on the basis of OpenVINO artificial intelligence tool suite and Pygame program modules,and the OpenVINO engine of Python was used to design the emotion recognition system,and the Pygame of Python was used to construct game scenes.Results:The OpenVINO rehabilitation training system could provide a rehabilitation training scene which could adjust the difficulty according to the feedback of emotion recognition.It could dynamically adjust the difficulty of rehabilitation training games under the condition of detecting the emotion of rehabilitee through camera.It realized a case that adjusted the difficulty of the game according to the different emotional states of rehabilitee.Conclusion:The game training system,which motion feedback is constructed through emotion recognition and joystick,can carry out rehabilitation training by electronization mode,and can realize rehabilitation training with different difficulty in one system.The switchover of the level of training difficulty on the basis of emotion recognition is convenient for patients to continuously participate the training process.
分 类 号:R197.324[医药卫生—卫生事业管理]
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