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作 者:徐涌霞[1] XU Yongxia(不详)
机构地区:[1]淮北职业技术学院计算机科学与技术系,安徽淮北235000
出 处:《淮北职业技术学院学报》2021年第1期54-55,58,共3页Journal of Huaibei Vocational and Technical College
基 金:淮北职业技术学院2018年教学研究重点项目“以AR技术构建计算机专业实践课程教学新模式”(编号:2018jyxm02)阶段性研究成果。
摘 要:当前,高职院校计算机实践课所采用的演示教学法、项目驱动法等传统的教学方法都很难激发学生的学习兴趣,更无法培养学生的自主学习和创新能力。如何帮助学生培养学习兴趣,构建知识体系,进一步激发学生的创新灵感成为计算机实践教学模式改革的目标和方向。将创客理念引入计算机实践教学,通过多种方式,提高学生将理论知识转化为实际操作技能,能更好地实现培养高水平技能型人才的终极目标。At present,the traditional teaching methods such as the demonstration teaching method and the project-driven method used in the computer practice course of higher vocational colleges are difficult to stimulate students'interest in learning,and it is impossible to cultivate students'independent learning and innovation ability.How to help students cultivate their interest in learning,build knowledge system,and further stimulate students'innovative inspiration have become the goal and direction of the reform of computer practice teaching mode.This paper introduces the concept of maker theory into computer practice teaching,and improve the students'ability to transform theoretical knowledge into practical skills through various ways so as to achieve the ultimate training goal of cultivating high-level skilled personnel.
分 类 号:G420[文化科学—课程与教学论]
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