基于设计驱动的少年儿童科普教育的发展路径  被引量:2

Development Path of Science Popularization Education for Children and Adolescents Based on Design-driven

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作  者:张帆[1] 李晖[1] ZHANG Fan;LI Hui(School of Art,Tianjin University of Finance and Economics,Tianjin 300222,China)

机构地区:[1]天津财经大学艺术学院,天津300222

出  处:《天津科技》2021年第6期50-52,56,共4页Tianjin Science & Technology

摘  要:青少年非正式科学教育可挖掘程度高,社会推广价值高,从STEM向STEAM教育转化可见艺术之于科学教育的重要性,故针对如何借助设计艺术推动科普教育实现性加强、学习效率提升展开研究。根据少年儿童科普教育的分类,设计能够有效驱动科学教育向着可视化、趣味化、数字化、家庭化方向发展,设计驱动少年儿童科普教育可通过政府政策支持、设计人才培养、设计师社会意识提升3方面同步进行、互相促进,实现少年儿童非正式科学教育的设计驱动型发展。Informal science education for children and adolescents has a high degree of excavation and high social promotion value.The transformation from STEM to STEAM education shows the importance of art in science education.Therefore,this paper studies how to use the design art to promote the realization of science popularization education and improve the learning efficiency.According to the classification of science popularization education for children and adolescents,de-sign can effectively drive the development of science education in four directions:visualization,interest,digitalization and family.The design-driven science popularization education for children and adolescents can be carried out simultaneously through government policy support,design talent training and designers’social awareness promotion,which can be gradually realized through mutual promotion,so as to realize the design-driven development of informal science education for children and adolescents.

关 键 词:设计驱动 少年儿童 科普教育 非正式科学教育 路径 

分 类 号:G322[文化科学]

 

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