Incorporating Tabletop Games into EFL Teaching  

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作  者:Huang Yi-lin 

机构地区:[1]Shantou University,Shantou 515063,China

出  处:《海外英语》2021年第24期293-296,共4页Overseas English

摘  要:Playing games in an English as a Foreign Language(EFL) class is educational and entertaining, and Chinese university students love playing tabletop games. However, teachers often find it difficult to implement tabletop games into their teaching.Based on some theories about using games for education, this essay will focus on how to appropriately incorporate tabletop games into English teaching in class, by illustrating the use of some tabletop games played in the author’s class, such as Dixit, Who’s the spy and UNO. Data collected via an online questionnaire were analyzed in relation to participants’ perceptions of the implementation of tabletop games into EFL teaching and the influences on their English study. The research suggests that playing tabletop games in EFL classes is practical and effective, and it positively affects university students on their language proficiency, skill sets and social life.

关 键 词:tabletop games college English teaching language proficiency skill sets social life 

分 类 号:G424[文化科学—课程与教学论]

 

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