基于Unity3D的三维虚拟校园交互系统设计与实现  被引量:2

Design and implementation of 3D virtual campus interactive system based on Unity3D

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作  者:陈莹莹 张悦欣 张梓妍 郭梓锟 伍源昊 胡垂立 Chen Yingying;Zhang Yuexin;Zhang Ziyan;Guo Zikun;Wu Yuanhao;Hu Chuili(Guangzhou College of Technology and Business,Guangzhou 528000,China)

机构地区:[1]广州工商学院,广东广州528000

出  处:《无线互联科技》2022年第1期64-65,共2页Wireless Internet Technology

基  金:2021年广州工商学院校级大学生创新创业训练计划项目;项目编号:xj202113714081。

摘  要:随着科学技术的不断发展,虚拟现实技术(Virtual Reality,VR)在生活中各个领域的应用越来越广泛,并达到了令人满意的效果。该技术集计算机和仿真技术于一体,并具备浸入式、交互式和共享式等特征,因此其基本的实现方式是计算机模拟虚拟环境,从而给人以环境沉浸感,应用于校园展示中有一定的现实意义。文章以三维虚拟校园交互系统设计与实现为主线,以广州工商学院的校园场景为实例,采用建模工具3ds Max完成虚拟校园主体室内外场景模型的构建,并以三维引擎Unity3D为开发平台,结合HTC Vive设备完成整体虚拟系统的开发和验证。With the continuous development of science and technology, virtual reality technology(VR) in various fields of life and shows satisfactory results. This technology includes computer and simulation technology, and has immersion, interactive and shared characteristics, so its basic implementation is computer simulation of virtual environment to make people immersive, which has some value in campus display. This paper takes the design and implementation of 3D virtual campus interaction system as the main line, the campus scene of Guangzhou Industrial Business School as the example, the modeling tool 3ds Max as the construction of the main indoor and outdoor scene model of the virtual campus, the 3D engine Unity3D as the development platform, and finally uses HTC Vive equipment to complete the development and verification of the overall virtual system.

关 键 词:UNITY3D 虚拟校园 VR 

分 类 号:G647[文化科学—高等教育学] TP391.9[文化科学—教育学]

 

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