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作 者:Qiang FU Hongbo FU Zhigang DENG Xueming LI
机构地区:[1]School of Digital Media and Design Arts,Beijing University of Posts and Telecommunications,Beijing 100876,China [2]School of Creative Media,City University of Hong Kong,Hong Kong 999077,China [3]Department of Computer Science,University of Houston,Houston TX 77204,USA
出 处:《Science China(Information Sciences)》2022年第8期273-274,共2页中国科学(信息科学)(英文版)
基 金:supported by National Natural Science Foundation of China (Grant No. 61902032);NSF (Grant No. IIS-1524782);City University of Hong Kong (Grant No. 7004915),Shenzhen Research Institute, City University of Hong Kong;Fundamental Research Funds for the Central Universities;the Open Project Program of the State Key Laboratory of Virtual Reality Technology and Systems,Beihang University (Grant Nos. VRLAB2018C11, VRLAB2019B01)。
摘 要:Dear editor,As one of the fundamental tasks in indoor scene modeling,indoor layout programming has been extensively studied in the past decades. Some existing approaches adopt a heuristic exploration that generates the arrangement of indoor objects from an initial state(e.g., a messy indoor scene or manual arrangement by users)。
关 键 词:PROGRAMMING arrangement EDITOR
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