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作 者:覃程 刘晓佩 王行[1] 耿希峰 QIN Cheng;LIU Xiaopei;WANG Hang;GENG Xifeng(Faculty of Education and Science of Jiamusi University,Jiamusi 154007,China;The Third Affiliated Hospital of Jiamusi University,Jiamusi 154002,China)
机构地区:[1]佳木斯大学教育科学学院,黑龙江佳木斯154007 [2]佳木斯大学附属第三医院,黑龙江佳木斯154002
出 处:《四川职业技术学院学报》2022年第4期20-24,共5页Journal of Sichuan Vocational and Technical College
摘 要:目的:探讨家庭环境、心理和谐、游戏消费意愿三者之间的关系。方法:采用随机抽样法,运用家庭环境量表、大学生心理和谐量表、游戏消费意愿量表对823名大学生进行施测,用LMS法进行有调节的中介效应检验。结果:(1)家庭环境能够显著负向预测游戏消费意愿;(2)家庭环境通过心理和谐的中介作用预测游戏消费意愿;(3)心理和谐的中介作用受到性别的调节。结论:相对于男性大学生,心理和谐对于女性大学生的预测作用更大。结果有利于了解大学生游戏消费的原因,对学生的个体发展有一定教育意义。Objective:To explore the relationship among family environment,psychological harmony and game consumption intention.Methods:Using the method of random sampling,823 college students were tested by Family Environment scale,College students Psychological Harmony scale and Game consumption intention scale,and the mediating effect was tested by LMS method.Results:(1)The family environment can significantly negatively predict the game consumption intention;(2)The family environment predicts the game consumption intention through the intermediary role of psychological harmony;(3)The intermediary role of psychological harmony is regulated by gender.Conclusion:Compared with male college students,psychological harmony plays a more important role in predicting female college students.The results are helpful to understand the reasons of college students game consumption and have certain educational significance to the individual development of students.
分 类 号:G444[哲学宗教—心理学] B841[哲学宗教—发展与教育心理学]
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