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作 者:殷王玲 杨亚萍[1] 杨丹丹 Yin Wangling;Yang Yaping;Yang Dandan
机构地区:[1]嘉兴学院,浙江嘉兴314001
出 处:《工业设计》2022年第9期62-64,共3页Industrial Design
基 金:浙江省嘉兴学院2021年校级SRT项目《基于情景化设计的学龄前儿童垃圾分类玩具研究》(项目编号:CD8517211213)阶段性成果。
摘 要:自垃圾分类出现在大众眼前,便伴随着垃圾分类玩教具需求的产生。但目前市场上的儿童垃圾分类玩教具大部分都朝着同质化方向发展,游戏过程单一乏味,并未有效地达到认知学习的目的。文章分析了同类产品的研究现状,梳理了儿童玩教具设计的基本原则,运用情景化设计理念,从造型情趣化、垃圾符号象征化、故事情景语意化三个方向提出产品设计策略,得到满足用户需求的实践产品,以此推动垃圾分类玩教具市场的发展。Since garbage classification appeared in front of the public,it is accompanied by the demand for garbage classification education toys.However,most of the garbage sorting teaching appliance on the market are developing in the direction of homogenization,and the game process is monotonous and boring,which does not effectively achieve the purpose of cognitive learning.This paper analyzes the research status of similar products,sorts out the basic principles of children’s play teaching appliance design,and uses the concept of situational design to propose product design strategies from three directions:modeling eroticism,symbolization of garbage symbols,and story situational semantics,and obtains practical products that meet the needs of users,so as to promote the development of the garbage classification and teaching appliance market.
分 类 号:TB472[一般工业技术—工业设计]
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