面向多智能体博弈对抗的对手建模框架  被引量:8

Research on Opponent Modeling Framework for Multi-agent Game Confrontation

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作  者:罗俊仁 张万鹏 袁唯淋 胡振震 陈少飞 陈璟 Junren Luo;Wanpeng Zhang;Weilin Yuan;Zhenzhen Hu;Shaofei Chen;Jing Chen(College of Intelligence Science and Technology,National University of Defense Technology,Changsha 410073,China)

机构地区:[1]国防科技大学智能科学学院,湖南长沙410073

出  处:《系统仿真学报》2022年第9期1941-1955,共15页Journal of System Simulation

基  金:国家自然科学基金(61702528,61806212)

摘  要:对手建模作为多智能体博弈对抗的关键技术,是一种典型的智能体认知行为建模方法。介绍了多智能体博弈对抗几类典型模型、非平稳问题和元博弈相关理论;梳理总结对手建模方法,归纳了对手建模前沿理论,并对其应用前景及面对的挑战进行分析。基于元博弈理论,构建了一个包括对手策略识别与生成、对手策略空间重构和对手利用共三个模块的通用对手建模框架。期望为多智能体博弈对抗对手建模方面的理论与方法研究提供有价值的参考。As the key technology of multi-agent game confrontation,opponent modeling is a typical cognitive modeling method of agent's behavior.Several typical models of multi-agent game confrontation,non-stationary problems,and meta-game theory are introduced;opponent modeling methods that concludes the frontier theory of opponent modeling are summarized,and the applications and challenges are analyzed.Based on the theory of meta-game,a general opponent modeling framework is constructed with three modules:opponent policy recognition and generation,opponent policy space reconstruction,and opponent exploitation.It is expected to provide theoretical and methodological reference for opponent modeling in multi-agent game confrontation.

关 键 词:多智能体 对手建模 认知行为建模 元博弈 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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