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机构地区:[1]上海工程技术大学
出 处:《包装与设计》2023年第2期132-133,共2页Package & Design
摘 要:自行车是儿童重要的锻炼与娱乐工具。为拓展儿童自行车的使用场景,让儿童获得更佳的骑行体验,本文对室内外双重场域下的儿童自行车骑行需求与设计展开研究。作者首先分析了儿童户外骑行活动的受限因素,继而从骑行台的选择、虚拟现实技术的应用与模块化设计三个方面,提出了符合儿童在室内外双重场域骑行需求的自行车设计策略,并根据此策略设计了一款室内外通用的儿童自行车,希望为儿童自行车的设计提供新的思路。Bicycle is an important exercise and recreational tool for children.In order to expand the cycling scenarios of children's bicycles and provide children with a better riding experience,this paper does research into the needs and the design of children's bicycle riding in both indoor and outdoor environments.The authors first analyze the constraints of children's outdoor cycling,and then propose a bicycle design strategy that meets children's cycling needs in both indoors and outdoors from three aspects:the choice of cycling platform,the application of virtual reality technology and modular design.Based on the strategy,the authors design a children's bicycle that can be used both indoors and outdoors,in the hope of providing new ideas for the design ofchildren's bicycles.
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