以光为媒——互动灯光装置下的新型游戏形态设计  

Light as a Medium for New Game Form Design under Interactive Lighting Devices

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作  者:杨志勇 YANG Zhiyong(Jilin Animation Institute,130012 Changchun Jjilin)

机构地区:[1]吉林动画学院,吉林长春130012

出  处:《设计艺术研究》2023年第5期75-79,共5页Design Research

摘  要:数字信息化时代的今天,数字技术正日益受到研究者们的关注。而在这种趋势下互动灯光装置以“互动”为设计理念、以“对话交流”为主要特色、融合了智能化与可视性等多种特性为一体,给现代灯光装置艺术模式带去很多新模式、新发展。以光为媒,通过新型交互形式产生新型游戏形态,增强观众与作品的情感交流同时增幅整体氛围感更加浓厚,有助于提升整体艺术表现。In the era of digital information,digital technology is increasingly attracting researchers'attention.In this trend,interactive lighting devices take interaction as the design concept,with dialogue and communication as the main feature,and integrate multiple features such as intelligence and visibility into one,bringing many new models and new developments to the art mode of modern lighting devices.Using light as a medium,new game forms are generated through new interactive forms,enhancing the emotional communication between the audience and the work,while increasing the overall sense of atmosphere and enhancing the overall artistic performance.

关 键 词:灯光装置 交互 表现形式 游戏形态 

分 类 号:J0-05[艺术—艺术理论]

 

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