场景化思维下的儿童公共餐椅设计研究  

Research on the Design of Children's Public Dining Chairs under Scenario-Based Thinking

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作  者:万晴娟 程凌云 Wan Qingjuan;Cheng Lingyun

机构地区:[1]豫章师范学院,江西南昌330003

出  处:《家具与室内装饰》2023年第11期45-49,共5页Furniture & Interior Design

基  金:江西省高等学校教学改革研究省级一般课题(JYJG-16-43-6)。

摘  要:将场景化思维引入儿童公共餐椅设计分析中,指导儿童公共餐椅创新设计方案,提升用户体验。首先进行场景预想,确定设计方向,然后进行场景解构,完成设计要素的信息整合以归纳出各个子场景,在此基础上进行场景重构,挖掘出用户需求,并通过设计手段的介入构建用户体验概念点,完成场景重构,最后将用户体验概念点映射到儿童公共餐椅的具象化设计中,完成儿童公共餐椅设计方案的输出。场景化思维引入到儿童公共餐椅的设计中,能有效避免以往以物为中心的单一视角,更加全面从整个真实发生的场景当中深入剖析用户的切实需求。Introduce scenario-based thinking into the design analysis of children's public dining chairs,guide innovative design solutions for children's public dining chairs,and enhance the user experience.Firstly,scenario prediction is carried out to determine the design direction.Then,scene deconstruction is carried out to integrate the information from design elements to summarize various sub-scenarios.Based on this,scene reconstruction is carried out to meet user needs.Through the intervention of design methods,user experience concept points are constructed to complete scene reconstruction.Finally,the user experience concept points are mapped to the concrete design of children's public dining chairs.Complete the output of the design plan for children's public dining chairs.Introducing scenario-based thinking into the design of children's public dining chairs can effectively avoid the previous single perspective centered on objects and more comprehensively analyze the practical needs of users from the entire real scene.

关 键 词:场景化思维 儿童公共餐椅 用户行为 用户体验 

分 类 号:TS664.1[轻工技术与工程]

 

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