幼儿园自制教玩具与游戏化教学的融合分析  被引量:1

Analysis on the Integration of Self-made Teaching Toy and Gamification Teaching in Kindergarten

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作  者:汤智芸 TANG Zhiyun(Huaxi Kindergarten in Kunshan Huaqiao Economic Development Zone,Suzhou 215000,Jiangsu,China)

机构地区:[1]昆山花桥经济开发区花溪幼儿园,江苏苏州215000

出  处:《玩具世界》2024年第2期247-249,共3页Toys World

摘  要:幼儿园为广大幼儿提供了一个重要的学习与成长平台,在现代教育体系中扮演着至关重要的角色。伴随教育理念的演进和教育技术的发展,幼儿园面临着更多的机遇和挑战。文章分析了幼儿园自制教玩具以及游戏化教学的定义、优势与不足,系统总结了这两种方法的教育价值及限制,提出自制教玩具与游戏化教学的融合策略,并通过具体案例和实践经验分享展现了二者融合后的实际教育效果,旨在为幼儿园教师和教育工作者提供更多的教学思路和实践经验。Kindergarten provides an important learning and growing platform for children,and plays a vital role in the modern education system.With the evolution of education concepts and the development of education technology,kindergartens are facing more opportunities and challenges.This paper analyzes the definition,advantages and disadvantages of self-made teaching toy and gamification teaching in kindergartens,systematically summarizes the educational value and limitations of these two methods,puts forward the integration strategies of teaching toys and gamification teaching,and demonstrates the actual educational effect after their integration through specific cases and practical experience sharing,aiming to provide more teaching ideas and practical experience for kindergarten teachers and educators.

关 键 词:幼儿园 自制教玩具 游戏化教学 融合 

分 类 号:G612[文化科学—学前教育学]

 

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