基于STEAM理念的儿童编程玩具设计研究——以多肉改色益智类编程玩具为例  被引量:2

Research on the Design of Children's Programming Toy Based on STEAM Concept Taking Succulent Color-changing Educational Programming Toy as an Example

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作  者:贾晓轩 刘芮菲 李佳奇 彭思远 张玉娟 JIA Xiaoxuan;LIU Ruifei;LI Jiaqi;PENG Siyuan;ZHANG Yujuan(Northeast Agricultural University,Harbin 150000,Heilongjiang,China)

机构地区:[1]东北农业大学,黑龙江哈尔滨150000

出  处:《玩具世界》2024年第5期31-33,共3页Toys World

基  金:东北农业大学SIPT项目“‘多多益彩’——self programming多肉改色益智类程序”(202310224127X)。

摘  要:随着信息技术的飞速发展,教育理念也在发生变化,家长们更加注重孩子的全面发展,希望通过有趣的玩具和教育产品来激发孩子的学习兴趣,培养孩子的创造力和解决问题的能力。因此,儿童编程玩具成为家长们关注的焦点。现如今,儿童编程市场前景广阔,但仍存在一些问题尚待解决。STEAM理念是一种强调跨学科教育的先进理念,将其应用于儿童编程玩具设计中,可以有效激发儿童的创造力和实践能力。基于此,文章以一款基于STEAM理念的多肉改色益智类编程玩具为例,创新性地探讨了该款玩具的设计思路与设计要点等,旨在为儿童编程玩具设计师提供启示。With the rapid development of information technology,the concept of education is also changing.Parents pay more attention to the all-round development of children,hoping to stimulate children's interest in learning and cultivate their creativity and problem-solving ability through interesting toys and educational products.Therefore,children's programming toys become the focus of attention of parents.Nowadays,children's programming market has a broad prospect,but there are still some problems to be solved.The STEAM concept is an advanced concept that emphasizes interdisciplinary education.Applying it to children's programming toy design can effectively stimulate children's creativity and practical ability.Based on this,this paper takes a succulent color-changing programming toy based on STEAM concept as an example,and innovatively discusses the design ideas and design points of this toy,aiming to provide inspiration for children's programming toy designers.

关 键 词:儿童编程玩具 益智 STEAM理念 多肉改色 

分 类 号:TS958.5[轻工技术与工程] TS958.63

 

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