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作 者:郑达 彭晴雯 闫晓雪 ZHENG Da;PENG Qingwen;YAN Xiaoxue(School of Fine Arts,Central China Normal University,Wuhan 430079,China)
出 处:《工业工程设计》2024年第4期9-19,共11页INDUSTRIAL&ENGINEERING DESIGN
基 金:教育部人文社会科学研究项目一般项目(21YJA760098)。
摘 要:以艺术作品在时间上的背景化为切入点,探讨当代互动艺术的关注点从“创作时间”转向“互动时间”,艺术创作实践逐渐从“身体结构”转向“具身行为过程”。将互动艺术的“持续、实时和延迟”三大时间特性与不同层次的时间结构和节奏设计相融合,探讨时间要素和参与者行为的具身设计,研究分析互动艺术中的时间结构。借助互动艺术的器具性和现象学的研究语境,在多学科知识的基础上探讨互动艺术的所带来的感知刺激和强弱交互程度和等级,揭示时间元素在互动艺术作品中的“过程活性”和“内在无限性”的创作路径和具身交互潜能。通过探索时间性在互动艺术中的审美价值,为艺术与科技交汇的创作提供新的视角和策略。With the contextualization of artworks in time as an entry point,the work aims to discuss the shift of contemporary interactive art from"creation time"to"interaction time",and the gradual shift of artistic creation practice from"body structure"to"embodied behavior process".The three time characteristics of"continuous,real-time and delay"interactive art are integrated with different levels of temporal structure and rhythm design to explore the embodied design of time elements and participant behavior,and study and analyze the temporal structure in interactive art.With the help of the instrumentality of interactive art and the research context of phenomenology,the perceptual stimulation and the degree and level of interaction between strong and weak brought by interactive art are discussed on the basis of multidisciplinary knowledge,to reveal the creative path and embodied interaction potential of the"process activity"and"inner infinitude"of time elements in interactive artworks.By exploring the aesthetic value of temporality in interactive art,it is expected to provide new perspectives and strategies for the creation of art at the intersection of art and technology.
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