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作 者:潘广宇 王丽[1] PAN Guang-yu;WANG Li(Northeast Normal University,Changchun Jilin 130117)
机构地区:[1]东北师范大学,吉林长春130117
出 处:《吉林艺术学院学报》2024年第4期57-63,共7页Journal of Jilin University of Arts
摘 要:电影艺术是科技发展到一定阶段的产物,随着数字技术的全面介入,电影从生产到传播的各个环节都在发生变化。在今天,越来越多的电影创作者用数字技术开拓电影的表达边界。其中高帧率作为最具代表性的数字技术之一,使观众在银幕上获得了更深刻的沉浸式体验,成为数字电影构建“超真实”景观的主要技术手段。“超真实”景观的视觉神话满足了消费需求,而电影作为艺术的主体性使它依然需要观照人的生存境遇。因此数字技术的引入,使电影的“超真实”传递出一种对技术伦理的思考,以及对人存在的反思和对电影物质性的探索。Film art is the product of the development of science and technology to a certain stage.With the comprehensive intervention of digital technology,all aspects of film from production to dissemination are changing.Today,more and more film creators use digital technology to open up the expression boundary of films.Among them,high frame rate,as one of the most representative digital technologies,makes the audience get a deeper immersive experience on the screen and becomes the main technical means for digital movies to build a"Hype-Real"landscape.The visual myth of"Hype-Real"landscape meets the consumer demand,but as the subjectivity of art,film still needs to consider people's living situation.Therefore,with the introduction of digital technology,the"Hyperreality"of movies conveys a kind of thinking about technical ethics,a reflection on human existence and an exploration of the materiality of movies.
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