网络化身叙事的“去人性化”及其悖谬性  

The “Dehumanization” of Online Avatar Narrative and Its Paradoxical Nature

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作  者:雒晓阳 Luo Xiaoyang

机构地区:[1]东南大学艺术学院,江苏南京211189

出  处:《天府新论》2024年第6期135-143,157,共10页New Horizons from Tianfu

基  金:江苏省高校哲学社会科学研究项目“网络艺术的媒介演变与机制创新研究”(编号:2024SJYB0127)。

摘  要:在互联网促成的想象共同体之中,人人皆为叙事主体,且叙事因即时性互动而瞬息流变,宏观上呈现网状联结的形态,微观上呈现团簇和碎片的结构特征。在此结构中,网络叙事主体的身份具有离身性、多重性和游牧性,即网络叙事是一种通过化身进行叙事的行为,叙事主体可对自身客体化,将主体身份进行分散、开拓与重构。近年来,网络化身衍生出一种试图隐匿乃至消除人类主体性的叙事倾向,在网络社交、艺术、娱乐、游戏等领域体现为动物化、赛博格化、抽象化等具有“去人性化”表征的审美偏好。“去人性化”的网络化身叙事通过对个体现实身份和人类集体人性的双重过滤,表面上揭示出后现代社会的个人主义倾向和社会身份的动荡之状,本质上折射出极端科技理性和过度资本化对普遍生命的侵蚀和同质化影响,暗示着后人类转向过程中人性观念的变化及人类对主体性的换位与反思。In the fanciful community generated by the Internet,everyone is a narrative subject.Because of the instant interaction,the narration constantly changes.This appears as a reticulate connection structure on the macro level and as clustered and fractional ones on the micro scope.In this structure,the identity of the online narrative subject features disembodiment,multiplicity,and nomadism,which means that the online narrative is a behavior conducted by avatars.The narrative subjects can objectify themselves,disperse,expand,and reconstruct their identity.In recent years,the emergence of online avatars has led to a narrative tendency that attempts to conceal or even eliminate human subjectivity,manifested in aesthetic preferences such as animalization,cyberneticization,abstraction,and other “dehumanizing” representations in fields such as online social intercourse,art,entertainment,and game.Through the dual filtering of individual reality identity and collective human nature,the online avatar narrative of “dehumanization” reveals the individualistic tendency and social identity turbulence of post-modern society on the surface,but essentially reflects the erosion and homogenization of universal life caused by extreme technological rationality and excessive capitalization,implying the changes in human concepts and the empathy and reflection of subjectivity in the process of post-human transformation.

关 键 词:去人性化 游牧性主体 化身叙事 后人类 

分 类 号:I0[文学—文学理论]

 

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