检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:范晨晨 FAN Chenchen(Jiangsu Rugao Normal School Affiliated Elementary Kindergarten,Nantong 226500,Jiangsu,China)
机构地区:[1]江苏省如皋师范学校附属小学幼儿园,江苏南通226500
出 处:《玩具世界》2024年第9期220-222,共3页Toys World
摘 要:随着信息技术的飞速发展,多媒体教育玩具以其互动性、趣味性和教育性在幼儿教育中日益受到重视。文章旨在探讨多媒体教育玩具在幼儿园科学建构游戏中的应用,分析其如何促进幼儿的科学思维、创新能力及问题解决能力的培养。通过理论阐述与实例分析,揭示多媒体教育玩具在科学建构游戏中的独特优势,为幼儿园教育实践提供有益参考。With the rapid development of information technology,multimedia educational toys have been paid more and more attention in early childhood education because of their interactivity,interest and education.This paper aims to explore the application of multimedia educational toys in kindergarten scientific construction games,and analyze how to promote the cultivation of young children's scientific thinking,innovation ability and problem-solving ability.Through theoretical elaboration and case analysis,it reveals the unique advantages of multimedia educational toys in scientific construction games,and provides a useful reference for kindergarten education practice.
分 类 号:G614[文化科学—学前教育学]
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.7