基于元宇宙的海洋钻井平台实训教学系统设计  

Design of an ocean drilling platform training and teaching system based on Metaverse

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作  者:肖潇 王旭东 苑得鑫 林鑫怡 Xiao Xiao;Wang Xudong;Yuan Dexin;Lin Xinyi(Petroleum Industry Training Center,China University of Petroleum,Qingdao 266580,China)

机构地区:[1]中国石油大学(华东)石油工业训练中心,青岛266580

出  处:《现代计算机》2024年第18期117-120,共4页Modern Computer

基  金:中国石油大学(华东)大学生创新训练项目(202304013CX)。

摘  要:针对传统海洋钻井平台实训教学存在的学生参与感低、学习积极性差、难以引发情感共鸣等问题,将元宇宙技术引入海洋钻井平台实训教学中,构建与真实海洋钻井平台相映射的元宇宙空间。教学系统分为平台组建、平台漫游和平台认知三大功能模块,利用3D Max建立三维模型并制作模型动画,以Unreal Engine 4作为开发引擎,进行场景渲染和交互设计,学生可以通过HTC Vive设备与元宇宙进行交互,开展海洋钻井平台漫游体验与交互学习。教学实践表明,该系统对于实训教学起到了积极的促进作用。In response to the problems of low student participation,poor learning enthusiasm,and difficulty in eliciting emotional resonance in traditional offshore drilling platform training teaching,Metaverse technology is introduced into offshore drilling platform training teaching to construct a Metaverse space that reflects the real offshore drilling platform.The teaching system is divided into three major functional modules:platform building,platform roaming,and platform cognition.3D Max is used to establish a 3D model and create model animations.Unreal Engine 4 is used as the development engine for scene rendering and interactive design.Students can interact with the Metaverse through HTC Vive devices to carry out ocean drilling platform roaming experience and interactive learning.Teaching practice has shown that the system has played a positive role in promoting practical teaching.

关 键 词:元宇宙 Unreal Engine 海洋钻井平台 实训教学 3D Max 

分 类 号:G642[文化科学—高等教育学] U674.381-4[文化科学—教育学]

 

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