游戏动画中场景设计的优化研究  

Research on Optimization of Scene Design in Game Animation

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作  者:李彦臻 胡珍珍 张琳 周鹏洁 LI Yanzhen;HU Zhenzhen;ZHANG Lin;ZHOU Pengjie(School of Design and Art,Henan University of Technology,Zhengzhou 450001,Henan,China;School of Art&Design,Henan University of Science and Technology,Luoyang 471000,Henan,China;School of Finance,Lanzhou University of Finance and Economics,Handan 450000,Hebei,China)

机构地区:[1]河南工业大学设计艺术学院,河南郑州450001 [2]河南科技大学艺术与设计学院,河南洛阳471000 [3]兰州财经大学金融学院,河北邯郸450000

出  处:《玩具世界》2024年第10期95-97,共3页Toys World

摘  要:场景设计通过编织栩栩如生的虚拟世界,推进剧情发展,营造出引人入胜的氛围,以及激发玩家的情感共鸣,在游戏动画中占据核心地位。鉴于借助模块化设计的巧思、动态加载技术的运用,以及精心的资源管理策略,可以极大提高设计效率和游戏运行性能,文章提出游戏动画中场景设计的四点优化策略,包括合理设计场景布局、优化处理光照和阴影、结合严谨的性能测试和调整、融入前沿技术,使游戏的真实感和互动性跃升至新的高度,从而使玩家获得更为沉浸且难忘的体验。Scene design plays a core role in game animation by weaving a vivid virtual world,promoting the develop-ment of the plot,creating a fascinating atmosphere,and stimulating the emotional resonance of players.In view of the fact that the design efficiency and game perfor-mance can be greatly improved with the help of ingenious modular design,dynamic loading technology,and careful resource management strategies,this paper proposes four optimization strategies for scene design in game anima-tion,including reasonable design of scene layout,optimi-zation processing of light and shadow,combining rigorous performance testing and adjustment,and integrating with cutting-edge technologies,so as to make the game's sense of realism and interactivity leap to a new height,thus enabling players to get a more immersive and memorable experience.

关 键 词:游戏动画 场景设计 玩家体验 

分 类 号:J524[艺术—艺术设计] G898[文化科学—体育学]

 

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