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作 者:钟艳玲 郭文思 Zhong Yanling;Guo Wensi(Chemical Defense Institute,Academy of Military Sciences,Beijing 102205)
出 处:《北斗与空间信息应用技术》2024年第5期1-6,共6页
摘 要:当今世界处于大国竞争时代,混合战争成为主要战争形式。文章首先介绍混合战争及其特点,然后探讨并设计了大国竞争背景下混合战争战略兵棋推演与博弈系统的主要研究目标、思路、内容及系统结构。最后,讨论了系统研究中需关注的理论方法与关键技术瓶颈。文章对后续混合战争战略兵棋推演与博弈系统研究具有指导意意义。The current world is in an era of great power competition,with hybrid warfare emerging as the primary form of warfare.This paper fi rst introduces hybrid warfare and its characteristics,and then discusses and designs the main research objectives,ideas,content,and system architecture of the strategic wargame simulation and game theory system for hybrid warfare in the context of great power competition.Finally,it addresses the theoretical methods and key technological bottlenecks that need attention in the system research.This study provides guidance for subsequent research on strategic wargame simulation and game theory systems for hybrid warfare.
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