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作 者:王葳蕤 宋泽惠[1] WANG WEIRUI;SONG ZEHUI
出 处:《设计》2025年第1期28-31,共4页Design
摘 要:本研究旨在探讨在体验经济时代下气氛美学在博物馆体感交互设计领域中的创新应用价值,为博物馆体感交互设计开发提供新的理论视角。针对博物馆体感交互设计,基于德国美学家格诺特·波默的气氛美学理论,通过文献研究、案例分析等综合方式,以博物馆中的“物”“人”“境”作为研究要素,分析博物馆体感交互设计在器物层、交互层、意义层的设计方法。厘清气氛美学理论与博物馆体感交互设计的内在联系,得到基于气氛美学的博物馆体感交互设计策略,证明其在提升博物馆空间气氛和用户感官体验方面的有效性。将气氛美学引入博物馆体感交互设计中,可以改善当前交互中存在的用户审美体验不佳、参与度不高的问题,完善了博物馆体感交互设计的设计策略,较好地实现了用户在博物馆中的具身认知体验,提高了博物馆内知识传播的效率。This study aims to explore the innovative application value of atmosphere aesthetics in the field of museum sensory interaction design in the era of experience economy,and provide a new theoretical perspective for its design and development.Based on the atmosphere aesthetics theory of German aesthetician Gernot Bohme,this article uses a comprehensive approach of literature research,case analysis,and other methods to focus on the"objects","people",and"environment"in museums.It analyzes the design methods of museum sensory interaction design at the levels of objects,interaction,and meaning.Clarifying the intrinsic connection between the theory of atmosphere aesthetics and museum sensory interaction design,obtaining a museum sensory interaction design strategy based on atmosphere aesthetics,and proving its effectiveness in enhancing museum atmosphere space and user sensory experience.Introducing atmosphere aesthetics into museum sensory interaction design can improve the current problems of poor user aesthetic experience and low participation,perfect the design strategy of museum sensory interaction design,achieve a better embodied cognitive experience for users in museums,and improve the efficiency of knowledge dissemination within museums.
关 键 词:气氛美学 博物馆展示 体感交互设计 感官体验 体验经济 设计策略
分 类 号:TB472[一般工业技术—工业设计]
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