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作 者:陈柯伶 CHEN Keling
机构地区:[1]四川外国语大学新闻传播学院,重庆400031
出 处:《福建师范大学学报(哲学社会科学版)》2025年第2期101-114,170,共15页Journal of Fujian Normal University:Philosophy and Social Sciences Edition
基 金:国家社会科学基金后期资助项目“数字时代中国粉丝文化形态与治理研究”(23FXWB017)。
摘 要:游戏是备受关注且充满争议的社会议题,亦是迫切需要深入探讨的学理问题。现有研究主要采取了物质主义及行动主义两种理解游戏的路径,前者侧重游戏的技术本体论基础,后者则关注交互过程中的意义生产机制。过程论视角为系统阐释游戏与社会关系的动态演化提供了方法论支持,揭示了游戏逻辑与媒介逻辑的协同演进机制。游戏作为一种模拟技术,经历了从文化模拟到数字模拟再到再媒介模拟的演进过程。从深度媒介化走向深度游戏化,游戏媒介已发展成为当前媒介生态系统的核心特征。学术焦点亟需超越对电子游戏的表层关注,深入考察媒介技术中所蕴含的游戏逻辑及其对社会发展产生的深远影响。“Games”represent a highly scrutinized and contentious social issue,as well as a pressing theoretical problem that necessitates in-depth exploration.Existing research primarily adopts two approaches to understanding games:materialism,which emphasizes the technological ontological foundations of games,and actionism,which focuses on the mechanisms of meaning production within interactive processes.A processual perspective provides methodological support for systematically elucidating the dynamic evolution of the relationship between games and society,revealing the co-evolutionary mechanism between game logic and media logic.Games,as a form of simulation technology,have undergone an evolutionary trajectory from cultural simulation to digital simulation and finally to remediated simulation.The shift from deep mediatization to deep gamification indicates that game media have evolved into a core characteristic of the current media ecosystem.Academic focus urgently needs to transcend superficial attention to video games and delve into the game logic embedded within media technologies and its far-reaching impact on social development.
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