机构地区:[1]中央民族大学体育学院,北京100081 [2]河北经贸大学体育教学部 [3]北京师范大学体育与运动学院
出 处:《中国学校卫生》2025年第2期177-180,185,共5页Chinese Journal of School Health
摘 要:目的 探讨以信息-动机-行为技巧模型(IMB)为框架设计的体育游戏对随班就读智力残疾(IDD)儿童亲社会行为的影响,为促进学龄IDD儿童的亲社会行为发展提供参考依据。方法 2023年2—3月,在北京市运用微信家长群发送信息的方式招募40名就读于北京市普通学校的8~9岁的智力残疾儿童,采用抽签法分为试验组(干预前19名,干预后17名)和对照组(干预前19名,干预后19名)。研究期间,试验组与对照组儿童接受同频且同质的常规体育活动,试验组儿童在此基础上进行为期13周(每周4次,每次50 min)基于IMB模型的体育游戏干预。干预游戏分基础和发展训练两大模块进行:以情绪识别为主的低难度体育游戏、以“亲社会”等社会性训练为主的中低和中难度体育游戏干预。干预前后运用Griffith共情问卷(GEM)和青少年亲社会行为量表(PBSA)评估两组儿童的共情能力和亲社会行为水平。结果 干预后,试验组GEM中的认知共情维度、情绪共情维度和共情总分(39.15±2.85,38.54±1.94,77.69±3.95)均高于对照组(32.18±4.18,32.28±4.28,64.56±6.48)和干预前(33.92±4.94,31.30±4.61,65.23±8.47),差异均有统计学意义(F值分别为12.06,6.99,14.90;8.95,7.36,13.22,P值均<0.05)。干预后,试验组亲社会行为中的遵守公益性因子、特质性因子和总分(31.33±1.97,16.67±1.03,71.83±2.93)均高于对照组(22.65±1.58,12.59±0.71,59.47±2.18)和干预前(22.00±1.27,12.17±0.75,58.00±1.67),差异均有统计学意义(F值分别为17.00,36.54,12.71;29.87,13.09,13.12,P值均<0.05)。结论 基于IMB模型的体育游戏干预能有效促进随班就读IDD儿童亲社会行为的发展。Objective To explore impacts of sports games designed based on the information-motivation-behavioral skills model(IMB)on prosocial behavior in children with intellectual and developmental disabilities(IDD)attending regular classes,so as to provide a theoretical basis for promoting the development of prosocial behavior in school-age IDD children.Methods From February to March 2023,40 children with intellectual disabilities aged 8-9 who were enrolled in ordinary schools in Beijing were recruited by using WeChat parents to send messages.They were randomly divided into an experimental group(19 before intervention,17 after intervention)and a control group(19 before intervention,19 after intervention)by lottery method.During the study period,children in both groups received the same frequency and quality of regular physical activities.The experimental group,in addition,underwent a 13-week sports game intervention based on the IMB model,4 times a week,each session lasting 50 minutes.The sports game intervention scheme based on IMB model was divided into two modules,including basic training and development training:low-difficulty sports game intervention based on emotion recognition,and medium-low-difficulty and medium-difficulty sports game intervention based on social training such as"prosocial".The Griffith Empathy Measure(GEM)and the Prosocial Behavior Scale for Adolescents(PBSA)were used to assess empathy ability and prosocial behavior levels of children in both groups before and after the intervention.Results After intervention,the cognitive empathy dimension,emotional empathy dimension and total score of GEM in the experimental group(39.15±2.85,38.54±1.94,77.69±3.95)were higher than control group(32.18±4.18,32.28±4.28,64.56±6.48)and before intervention(33.92±4.94,31.30±4.61,65.23±8.47),and the differences were statistically significant(F=12.06,6.99,14.90;8.95,7.36,13.22,P<0.05).After intervention,compliance with public welfare factors,trait factors and total score(31.33±1.97,16.67±1.03,71.83±2.93)were
关 键 词:体育和训练 精神卫生 社会行为 干预性研究 残疾儿童
分 类 号:R179[医药卫生—妇幼卫生保健] B844.1[医药卫生—公共卫生与预防医学] G633.96[哲学宗教—发展与教育心理学] G812.49[哲学宗教—心理学]
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