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作 者:Pingguo Huang Yutaka Ishibashi
机构地区:[1]Department of Management Science, Tokyo University of Science, Tokyo, Japan [2]Department of Scientific and Engineering Simulation, Nagoya Institute of Technology, Nagoya, Japan
出 处:《International Journal of Communications, Network and System Sciences》2014年第8期265-278,共14页通讯、网络与系统学国际期刊(英文)
摘 要:In this paper, we handle collaborative work in which two users move an object together to eliminate a target in a 3-D virtual space. In the work, the users transmit their wills about movement direction of the object to each other by only haptics and by haptics and vision (including with/ without drawing an arrow to indicate the direction of force applied to the object by the other user). We carry out QoE (Quality of Experience) assessment subjectively and objectively to investigate the influence of network delay on will transmission. As a result, we clarify the effects of vision on the transmissibility of haptic will transmission.In this paper, we handle collaborative work in which two users move an object together to eliminate a target in a 3-D virtual space. In the work, the users transmit their wills about movement direction of the object to each other by only haptics and by haptics and vision (including with/ without drawing an arrow to indicate the direction of force applied to the object by the other user). We carry out QoE (Quality of Experience) assessment subjectively and objectively to investigate the influence of network delay on will transmission. As a result, we clarify the effects of vision on the transmissibility of haptic will transmission.
关 键 词:NETWORKED Virtual Environment VISION Haptics WILL TRANSMISSION Network DELAY QOE
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