无人机飞行控制仿真环境三维视景子系统设计  被引量:3

Design of 3D Scene Graph Subsystem Based on Simulation Environment for FCS of UAV

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作  者:赵龙[1] 黄一敏[1] 

机构地区:[1]南京航空航天大学自动化学院,江苏南京210016

出  处:《计算机仿真》2006年第12期38-42,共5页Computer Simulation

摘  要:针对无人机飞行控制仿真环境以数据方式输出仿真结果不利于挖掘隐藏于数据中的本质特性的缺陷,借助虚拟现实技术的相关理论,设计实现基于无人机飞行控制仿真环境的三维视景子系统,实时动态再现无人机飞行运动全过程,为研究无人机飞行运动规律提供直观的事实根据。阐述了无人机飞行控制仿真环境三维视景子系统设计实现的目标,构造了系统结构并提出了三维视景系统的实现框架,对视景系统实现的主要技术进行了着重介绍,在视景系统的具体实现中对视景数据库设计、视景系统开发、视点切换、LynX Prim e和ACF配置文件、数据通信接口的具体实现进行了详细的论述。最后给出了系统的实施效果。Aimed at the limitation of the output in data form of the simulation environment for Flight Control System (FCS) of Unmanned Aerial Vehicle (UAV), and based on the visual reality theory, the paper designs a 3D scene graph subsystem based on simulation environment for Flight Control System of Unmanned Aerial Vehicle, that could show the real - time flight process of UAV and provide the truth for researching the flight rule of UAV. The paper expounds the design objective of the design of 3D scene graph subsystem based on simulation environment for Flight Control System of Unmanned Aerial Vehicle, constructs the configuration of the system and the framework of the 3D scene graph subsystem, introduces the key technology for realizing the 3D scene graph subsystem, discusses the design of the 3D scene graph database, the development of the 3D scene graph subsystem, the switch of the angle of view, the Lynx Prime and the ACF configuration file, the interface of the data communications and shows the effect lastly.

关 键 词:无人机 飞行控制 视景系统 

分 类 号:TP391.9[自动化与计算机技术—计算机应用技术]

 

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