“数字动画工场”模式培养技能型动漫人才的探索  被引量:1

Exploration of A Skill-based Animation Talent Training Mode of Digital Animation Workshop

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作  者:殷均平[1] 孔素然[1] 张铁墨[1] 

机构地区:[1]宁波大红鹰学院艺术与传媒学院,浙江宁波315175

出  处:《成都大学学报(社会科学版)》2012年第3期118-120,共3页Journal of Chengdu University (Social Sciences)

摘  要:"数字动画工场"模式以培养动漫专业学生岗位核心技能为目标,借助工场(公司)管理模式,实现课程体系、学习方法,管理方式三个方面较大转变,基于工作情境和工作过程创设,融课堂实验、课程实训、毕业综合实践于一体,通过学、做、用相结合的教学方法,提高学生解决问题的方法,培养学生自主学习的习惯,强化学生动手实践的能力。The "digital animation workshop" mode, taking the cultivation of professional core skills of anima- tion students as the goal and in accordance with the factory (company) management model, can greatly improve the curriculum system, learning methods, and management style. It requires students to create and design on the basis of real working situations and procedures, and thus combines the classroom experiments, course training, and grad- uation practice into one. And through the teaching methods of learning - doing - applying, it can improve students ability of problem - solving, cultivate the habit of independent learning, and strengthen the students' hands - on capacity.

关 键 词:数字动画工场 动漫人才 实践教学模式 

分 类 号:J954[艺术—电影电视艺术]

 

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