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出 处:《沈阳师范大学学报(自然科学版)》2012年第4期525-527,共3页Journal of Shenyang Normal University:Natural Science Edition
基 金:辽宁省教育科学"十一五"规划立项课题(JG10DB051)
摘 要:随着计算机技术的飞速发展和新课程改革的不断深入,教育游戏逐渐成为教育领域的研究热点,它集教育性和娱乐性于一身,让游戏介入学习,把学习融入游戏。但目前国内关于中学化学教育游戏的研究非常少,通过分析初中化学实际的教学需求,选取"元素化合价"这一知识点,使用Flash技术设计开发了一个初中化学教育游戏,将教学内容结合在游戏中,学习者通过游戏闯关,最终熟练记忆化合价,提高学习效果。文章首先介绍了教育游戏的定义,进而根据初中化学的教学实际选择了教育游戏类型和开发工具。结合案例,详细阐述了"丛林探险"教育游戏的设计思路,介绍了教育游戏的规则、操作方法和得分制度的设计过程,并给出了此类教育游戏的具体实现方法。With the rapid development of computer technology and new curriculum reform,educational game has gradually became a hot issue in the field of education,in which the education and entertainment linked together and the game is learning,the learning is the game.Currently,there is little research on middle school chemistry educational game.Through analyzing the need of teaching fact,the author develops an educational game for knowledge of element valence with the Flash technology.In the game combine the teaching content,learner will remember the element valence through passed the game level for improving the learning effect.This paper introduces the definition of education game firstly and chooses educational game types and development tools according the middle school chemistry teaching fact,elaborates the "Jungle Adventure" educational game design,which includes the educational game rules,operation method and evaluation system,and gives the game realization methods finally.
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