检索规则说明:AND代表“并且”;OR代表“或者”;NOT代表“不包含”;(注意必须大写,运算符两边需空一格)
检 索 范 例 :范例一: (K=图书馆学 OR K=情报学) AND A=范并思 范例二:J=计算机应用与软件 AND (U=C++ OR U=Basic) NOT M=Visual
作 者:唐洁[1]
出 处:《科教文汇》2014年第8期81-82,共2页Journal of Science and Education
摘 要:故事情节是童话作品的灵魂。通过解析3个经典童话样本,提出运用格雷马斯叙事语法行动模式4阶段构思童话故事情节:参照"产生欲望"阶段构思童话故事情节的开端,参照"具备能力阶段"构思情节的发展,参照"实现目标"阶段构思情节的高潮,参照"获得奖赏阶段"构思情节的尾声和结局。格雷马斯叙事语法行动模式4阶段为童话故事情节构思提供了方法论指导。The plot of fairy tale is the soul of the works.Based on four phases Actants' Mode of Greimas' Narrative Grammar, the article analyzes 3 classical fairy tales and puts forward the method of designing plot's 5 parts,namely designing the begin-ning of plot by referring to Greimassian Desire,designing the development of plot by referring to Greimassian Competence, designing the climax of plot by referring to Greimassian Real-ization of Object,designing the epilogue and the ending of plot by referring to Greimassian Retribution.Four phases Actants' Mode of Greimas' Narrative Grammar can be used as the methodology for designing fairy tale's plot.
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在载入数据...
正在链接到云南高校图书馆文献保障联盟下载...
云南高校图书馆联盟文献共享服务平台 版权所有©
您的IP:216.73.216.222