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作 者:李晓玲[1]
出 处:《科教文汇》2014年第17期31-32,共2页Journal of Science and Education
摘 要:Flash是一款非常受欢迎的矢量绘图和动画制作的软件。针对本课程的特点,采用实物观察教学方法、对比剖析教学方法、案例讲析教学方法、任务驱动教学方法、项目教学方式等多种教学方法,培养学生的创造性、实际动手操作能力、计算机应用能力和创新设计能力。营造创新环境,改进教学方法,调动学生的学习热情,激发学生的学习兴趣,提高学生的学习动力。Flash is a popular software for vector drawing and ani-mation production. In view of the characteristics of the course, the following methods are adopted to cultivate students' creativity, Practical operation ability, computer application ability and inno-vative design ability, including real object observation, compara-tive analysis, case-based explanation, task-driven approach, and project-based approach. The aim is to establish a creative envi-ronment, improve teaching methods, motivate students' learning enthusiasm, stimulate their learning interest, and improve their learning motivation.
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