沉浸式教学的逆向设计法应用于EGP教学的探索  

The Exploration of Backward Design of Immersion Teaching Applied in EGP Teaching

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作  者:柴玉洁 CHAI Yu-jie(Department of Foreign Languages,Henan Institute of Technology,Xinxiang 453003,China)

机构地区:[1]河南工学院外语系,河南新乡453003

出  处:《河南机电高等专科学校学报》2018年第5期77-80,共4页Journal of Henan Mechanical and Electrical Engineering College

摘  要:学生的学习动力不足和教师的导向作用不显著等问题一直是我国高校EGP教学的痛点。沉浸式教学注重语言运用能力,这与以语言知识为主要学习内容的传统外语教学形成互补,尤其是其逆向设计法打破了传统的教学步骤,将评量纳入教学设计环节。从Can-Do Statements的学习目标到拟定评量方式,然后根据评量设计多元智能的、真实语料的教学活动,逆向设计法有助于学生明晰学习主体,反思学习过程和强化自我管理。There have been problems of students’insufficient learning motivation and teachers’unremarkable orientation in EGP teaching in colleges and universities.Immersion teaching focuses on the application of language,which is complementary to the traditional language teaching based on language knowledge.In particular,backward design breaks the traditional teaching steps,and integrates assessment into the teaching design.It starts with learning objectives in―Can-Do Statements‖,then determines assessments and finally arranges authentic activities under the guidance of MI theory.Backward design helps students identify the learning subject,reflect learning process and strengthen self-management.

关 键 词:EGP教学 沉浸式教学 逆向设计 目标 活动 评量 

分 类 号:G642[文化科学—高等教育学]

 

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