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机构地区:[1]西安理工大学,西安710048
出 处:《高教学刊》2022年第30期129-133,共5页Journal of Higher Education
基 金:教育部2021年产学合作协同育人项目“数字媒体技术专业中公教育实践基地建设”(202101087069);西安理工大学教学研究项目“产教融合模式下《游戏设计》混合教学实践探索”(xjy2120)。
摘 要:信息网络技术和人工智能技术的飞速发展为产业项目和教学实践在大学课程混合教学提供契机,为教学改革开拓了一种新的实践途径。针对当前产业项目和教学实践工科课堂上虚拟空间表现不足的特点,该文提出产业项目引导模式下游戏设计混合教学方法。以高新计算机技术为载体,将产业项目与高校教学实践无缝衔接,一方面以特定的产业项目为引导,为学生提供多示例交互、多场景感知教学内容,开拓学生专业认知视野;另一方面基于产业项目多样化教学案例与交互实践,促使学生发掘知识理论与实践的本质联系,激发学生的主观能动性和互动性。最终达到从理论到实践的理想教学效果。The rapid development of information network technology and artificial intelligence technology provides an opportunity for the mixed teaching of industrial projects and teaching practice in university courses,and opens up a new practical way for teaching reform.In view of the insufficient performance of the current industrial project and teaching practice engineering class in the virtual space,this paper puts forward the mixed teaching mode of game design under the industrial project guidance.We take high-tech computer technology as the carrier to seamlessly connect industrial projects with teaching practice in colleges and universities.On the one hand,the mode by specific industrial projects guidance provides students with multi example interaction and multi scene perception teaching content,and expands students'professional cognitive vision;On the other hand,the mode based on the diversified teaching cases and interactive practice of industrial projects can encourage students to explore the essential relationship between knowledge theory and practice,and stimulate students'subjective initiative and interaction.Finally,the ideal teaching effect from theory to practice is achieved.
关 键 词:产业项目 混合教学 虚拟空间 游戏设计 教学模式
分 类 号:G642[文化科学—高等教育学]
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